Our Company

iDreamSky launched in 2009 and was listed on the Hong Kong Stock Exchange in 2018. With the slogan 'We bring the fun!', iDreamSky strives to become the most creative technology company it possibly can.


Focusing on serving high-quality IPs, iDreamSky's products are unique and tailored to each client's specific needs. iDreamSky has worked with multiple renowned games, including Gardenscapes, Homescapes, Subway Surfers, and Temple Run, all classics with a long lifetime, high user volume, and spectacular stickiness.


iDreamSky also strives to develop its own games and IPs, and its roster includes games like Glory, Strinova (PC), and Ni no Kuni: Cross Worlds. Strinova's mobile and console versions, as well as related global releases, are slated for a 2024 release.


iDreamSky has also developed Fanbook, a community management tool to better solve community-related issues. This includes highly efficient website-building tools (to get communities rolling), efficient growth (to accrue users), and precision-based management (to retain users) to better maintain the brand and its userbase. Fanbook aids in increasing user conversion, driving up its products' lifetime value, and building a user-base ecology for the iDreamSky brand.


iDreamSky is an innovative enterprise driven by technology with engineering technology centers and platforms situated at a variety of locations and has independently developed a next-gen mobile 3D game engine. iDreamSky owns more than 1,000 related intellectual property rights (including close to 30 invention patents) and is currently undertaking close to 20 different technology R&D projects.





Mission

With the slogan 'We bring the fun!', iDreamSky strives to become the most creative technology company it possibly can.

History

2024

War Robots launched in China on Jan. 18.

Strinova entered open beta on Feb. 1.

Ni no Kuni: Cross Worlds launched in China on Feb. 28.

Began strategic cooperation with SCCC to promote the development of gaming and esports in Saudi Arabia.

Partook in the biggest LEAP technology exhibition in the Middle East.


2023

Received permission to launch Strinova and Delta Force: Hawk Ops.

Exceeded 10M Fanbook users, with over 1M active daily users.

Strinova released on Aug. 3.

QQfamily turned independent.


2022

Launched 9 years prior, Subway Surfers once again topped the iOS Free Games chart for 33 days.

Launched the self-published Chinese-style casual mobile game Merge Isle: The Legend.

The mobile ARPG Glory took the market by storm and has retained a huge userbase and revenue.

Launched the fashion distribution and trading platform Penta Jam.

QQfamily expanded from the Greater Bay Area and set up retail stores all across the country.


2021

Little Animal Star, a competitive game that we developed, went live.

The first QQfamily Play Together flagship store opened in Shenzhen. iDreamSky officially entered the toy business.

We held the Global Operations 2021 International Competition.

Five Play Together stores opened in Shenzhen and Guangdong on May 1.

We entered a strategic cooperation with Xing Jing Wei Wu, creating a professional eSports ecosystem.

We entered a strategic cooperation with Hua Wei, exploring a high-quality content ecosystem together.

We released Glory Stars, an action RPG that we developed.

We authorized Tencent to publish Calabiyau, an FPS that we developed, in China.

We jointly operated Black Desert Online with Tencent.

We authorized Tencent to publish Witch Diary, our first 2nd generation tile-matching game, overseas.


2020

Global Operations, an RTS mobile game that we developed, went live.

We held the Global Operations 2020 International Kyoto Campus Competition.

In cooperation with the Forbidden City, we released the Imperial Garden version of Gardenscapes, presenting a fresh new take on traditional culture.

We ran Warframe with Tencent.

2019

We hosted the first international game developers' conference, 2019 GameDailyConnect, in Shenzhen.

Cooperated with SYBO, the developer of "Subway Surfers", to launch a new AR social application called Mark AR.

Established strategic cooperation with mail.ru, which is the largest Internet company in Russia, to jointly develop the global game market.

Constructed Shenzhen's first joint headquarters, located in the strategic emerging industry area called "Upland".

Launched the world's best-selling match-three mobile game "Homescapes".


2018

Officially listed on the Hong Kong Stock Exchange, using 01119.HK as a stock code, with Tencent being the second largest institutional shareholder, and Sony and JD.com being the cornerstone investors.

Hosted the first Macau E-sports Carnival.

Co-sponsored the OCT Digital Creative Industry Fund with Shenzhen OCT Culture Group.

Reached strategic cooperation with Tencent Cloud.

Developed by iDreamSky, Tencent launches "National Championship Football".

Developed by iDreamSky, Tencent's launches "Cross Gate" mobile version.


2017

Successfully released "Gardenscapes", which ranked among the top 10 global mobile game revenues.

The first Tencent Video Good Time Play Together offline store in cooperation with Tencent opened in Shenzhen and officially entered the offline entertainment business.


2016

Published "Saint Seiya - Assembly" and other products successfully.

Privatized and delisted from the Nasdaq for self-developed research.

2015

Successfully released "Monument Valley" which is the "Most Beautiful Mobile Game in History".

Published 苍穹变.

2014

Established 3 years and 6 months to land on Nasdaq, becoming the youngest listed company in Nasdaq history.

2013

Successfully released the global classic parkour mobile game "Subway Surfers".

Received investment from Tencent.

2012

Successfully released the global classic parkour mobile game "Temple Run 2".

2011

Company Establishment

Successfully released "Fruit Ninja".

Leadership

  • CHEN Xiangyu

    Founder , CEO

    Founder , CEO

    Mr.Chen Xiangyu is a founder of our Company, and is fully responsible for overseeing the Company’s strategy, business and management. Mr. Chen has more than fifteen years of experience in mobile games, telecommunication, technology and management. Mr. Chen has received numerous awards and recognitions for his entrepreneurship and industry expertise, including being listed as one of the “40 Elite Individuals in Business Under the age of 40 in the PRC” in years 2014 and 2016 by Fortune Magazine (Chinese edition), being listed as one of the “Top 10 PRC Entrepreneurs Born in 1980s” by the Hurun Report in 2016, being listed as one of the “100 Most Innovative Individuals in PRC Business of 2016” by the Fast Company Magazine, being awarded the Young Individual in Technology Award by the Shenzhen Science and Technology Association in 2017 and being selected as “Remarkable Young Entrepreneur of the Year in Shenzhen”. Additionally, Mr. Chen was appointed as “Ambassador of Innovative Entrepreneurship of Nanshan District” by the government of Nanshan District, Shenzhen, the PRC, in December 2016, and nominated to the position of committee member of the Youth Association of Shenzhen in July 2017. Mr. Chen was elected as a Deputy to the 7th People's Congress of Shenzhen in 2021.Mr. Chen received his bachelor’s degree in computer science and technology from the Central South University in the PRC in July 2000.

  • GUAN Song

    Co-Founder, CTO

    Co-Founder, CTO

    Mr.Guan Song is a co-founder of our Company, and is fully responsible for supervising the Company’s business core technology deposition, international cutting-edge technology application research. Mr. Guan has more than fifteen years of experience in the telecommunications, technology and Internet. Mr. Guan is the joint inventor of a Chinese invention patent and led the development of more than 10 game software products,and is certificated for High-Level Professional in Shenzhen by Human and Social Security Administration of Shenzhen Municipality. Mr. Guan received a bachelor’s degree in software engineering from Zhejiang University in the PRC in June 2004.

  • Jeffrey Lyndon KO

    Co-Founder, President

    Co-Founder, President

    Mr.Jeffrey Lyndon Ko is a co-founder of our Company, and is fully responsible for overseeing the Company’s game business segment, as well as overseas strategy, overseas pipeline connection and overseas investment. Mr. Ko has more than twenty years of experience in the games industry. Except for holding positions in the Group, Mr. Ko was elected as the president of the Shenzhen Esports Association on November 2018. He also served as the honorary advisor of Hong Kong Esports Club Limited and the honorary president of Macau E-Sports Federation. In 2009, Mr. Ko was awarded a “Developer 30 Under 30 Award” from DEVELOP magazine. He was the first person of Chinese descent to have received such award. In 2018, Mr. Ko was awarded as one of the Top 100 Generation Talents with Most Potential of China of 2017 by the Tatler Asia.In July 2021, Jeff Lyndon was hired as a particular expert in the think tank of the China Game Industry Research Institute. In July 2029,Jeff Lyndon was honored with the 2019 Top 10 Outstanding Young Entrepreneurs Award the same year.

  • LEI Junwen

    CFO

    CFO

    Mr.Lei Junwen is primarily responsible for overseeing the overall financial management, investment and financing, capital market and strategic development of our Group. Mr. Lei has extensive industry experience in the financial management, accountancy and consultancy industries, including experience in KPMG from August 2006 to May 2010, where he was eventually promoted to audit assistant manager, as senior manager of Vermillion Partners Limited from June 2010 to November 2013 and as chief financial officer of XDK Communication Equipment (Huizhou) Co., Ltd. from December 2010 to November 2013. Mr. Lei is a Certified Public Accountant in the PRC. Mr. Lei obtained his bachelor’s degree in accounting from Zhejiang University in the PRC in June 2005, and he also obtained an EMBA degree from PBC School of Finance, Tsinghua University in June 2023.

  • Mario Yau Kwan HO

    CMO

    CMO

    Mr.Mario Yau Kwan Ho is primarily responsible for Marketing and promotions, Esports related business and augmented reality games of our Group. Mr. Ho has been the first Chairperson of the Macau E-sports Federation since April 2018. In addition to the above, He has been a member of the Guangdong Province Federation of Returned Overseas Chinese Youth Committee and a member of the Youth Committee of the Associação Comercial de Macau since 2018. Mr. Ho was appointed as the members of 13th Hubei Provincial Committee of the Chinese People’s Political Consultative Conference since January 2023. Mr. Ho obtained his bachelor’s degree in management science in June 2016 from the Massachusetts Institute of Technology.

  • YANG Jialiang

    CHO

    CHO

    Mr.Yang Jialiang is fully responsible for the company's human resources and administrative management. Mr. Yang has extensive experience in human resources management and has made outstanding contributions to the Company's organizational transformation and introduction of outstanding talents since serving as chief human resources officer. Mr. Yang obtained a bachelor's degree of arts in journalism from Zhejiang University of China in 2005 and a master's degree of Law in political science from Zhejiang University of China in 2007.

Company Culture

  • Honest

    Abiding by the law, company rules and regulations.
    Telling the truth; being consistent in words and deeds.

  • Open

    Modest, self-critique, sharing, win-win cooperation.

  • Professional

    User-centric, professional people perform professional things.
    Strive for perfection, practice internal strength hard.

  • Enterprise

    Result and mission-oriented, proactive, win-seeking, and courageous.

Social Responsibility